//************ Menu Principal ************//
Text = '#999999'
bgcolor = '#e6e6e6' // Couleur Arrière
bgcolor2 = '#F0F0F0' // Couleur Selection
bgcolor3 = '#CCCCCC' // Couleur Bordure
LargeurM = 150 // Largeur
HauteurM = 25 // Hauteur
TailleM = 1 // Taille Font
menu = new Array
i=0
menu[i++] = 'MGS PORTABLE OPS'
menu[i++] = '/mgs_ops-gear-preview.html'

menu[i++] = 'METAL GEAR SOLID 4' // <-- Titre
menu[i++] = '/mgs4_guns_of_the_patriots.html' // <-- Adresse (ici aucune)

menu[i++] = 'MGS 3 SUBSISTENCE'
menu[i++] = '/mgs3_subsistence.html'

menu[i++] = 'METAL GEAR AC!D 2'
menu[i++] = '/metal_gear_acid2-mgs-informations.html'

menu[i++] = 'METAL GEAR AC!D'
menu[i++] = '/metal_gear_acid.html'

menu[i++] = 'METAL GEAR SOLID 3'
menu[i++] = '/metal_gear_solid3.html'

menu[i++] = 'MGS TTS'
menu[i++] = '/metal_gear_solid_the_twin_snakes.html'

menu[i++] = 'THE DOC OF MGS2'
menu[i++] = '/the_doc_of_mgs2.html'

menu[i++] = 'METAL GEAR SOLID 2'
menu[i++] = '/metal_gear_solid2.html'

menu[i++] = 'MGS2 SUBSTANCE'
menu[i++] = '/mgs2_substance.html'

menu[i++] = 'METAL GEAR SOLID'
menu[i++] = '/metal_gear_solid.html'

menu[i++] = 'MGS VR MISSIONS'
menu[i++] = '/metal_gear_solid_vr_missions.html'

menu[i++] = 'METAL GEAR GB'
menu[i++] = '/metal_gear_ghost_babel.html'

menu[i++] = 'METAL GEAR 2'
menu[i++] = '/metalgear2.html'

menu[i++] = 'MG SNAKE\'S REVENGE'
menu[i++] = '/mg_snake_revenge-mgs-histoire.html'

menu[i++] = 'METAL GEAR'
menu[i++] = '/metal_gear.html'



//************ Sous-Menus ************//
TEXT2 = '#999999'
bgcolor5 ='#e6e6e6' // Couleur Arrière
bgcolor6 ='#aeb5ba' // Couleur Arrière Surbrillance
bgcolor4 ='#CCCCCC' // Couleur Bordure
LargeurS = 150 // Largeur
HauteurS = 25 // Hauteur
TailleS = 1 // Taille Font
zlien = new Array
zlien[0] = new Array
zlien[1] = new Array
zlien[2] = new Array
zlien[3] = new Array
zlien[4] = new Array
zlien[5] = new Array
zlien[6] = new Array
zlien[7] = new Array
zlien[8] = new Array
zlien[9] = new Array
zlien[10] = new Array
zlien[11] = new Array
zlien[12] = new Array
zlien[13] = new Array
zlien[14] = new Array
zlien[15] = new Array
i=0
zlien[0][i++] = 'Preview'
zlien[0][i++] = '/mgs_ops-mgs-preview.html'

zlien[0][i++] = 'Screenshots'
zlien[0][i++] = '/mgs_ops-mgs-screenshots.html'

i=0
zlien[1][i++] = 'Informations'
zlien[1][i++] = '/mgs4_guns_of_the_patriots-mgs-informations.html'

zlien[1][i++] = 'Preview'
zlien[1][i++] = '/mgs4_guns_of_the_patriots-mgs-preview_part1.html'

zlien[1][i++] = 'Screenshots'
zlien[1][i++] = '/mgs4_guns_of_the_patriots-mgs-screenshots.html'

zlien[1][i++] = 'Artworks'
zlien[1][i++] = '/mgs4_guns_of_the_patriots-mgs-artworks.html'

//i=0 Pas de Sous-Menus pour le menu principal
//zlien[1][i++] = '...'
//zlien[1][i++] = 'http://'
//zlien[1][i++] = '...'
//zlien[1][i++] = 'http://...'

i=0
zlien[2][i++] = 'Screenshots'
zlien[2][i++] = '/mgs3_subsistence-mgs-screenshots.html'


i=0
zlien[3][i++] = 'Informations'
zlien[3][i++] = '/metal_gear_acid2-mgs-informations.html'
zlien[3][i++] = 'Screenshots'
zlien[3][i++] = '/metal_gear_acid2-mgs-screenshots.html'

i=0
zlien[4][i++] = 'Informations'
zlien[4][i++] = '/metal_gear_acid-mgs-informations.html'
zlien[4][i++] = 'Histoire'
zlien[4][i++] = '/metal_gear_acid-mgs-histoire.html'
zlien[4][i++] = 'Screenshots'
zlien[4][i++] = '/metal_gear_acid-mgs-screenshots.html'
zlien[4][i++] = 'Artworks'
zlien[4][i++] = '/metal_gear_acid-mgs-artworks.html'

i=0
zlien[5][i++] = 'Informations'
zlien[5][i++] = '/metal_gear_solid3-mgs-informations.html'
zlien[5][i++] = 'Histoire'
zlien[5][i++] = '/metal_gear_solid3-mgs-histoire.html'
zlien[5][i++] = 'Thérories'
zlien[5][i++] = '/metal_gear_solid3-mgs-theories.html'
zlien[5][i++] = 'Test'
zlien[5][i++] = '/metal_gear_solid3-mgs-test.html'
zlien[5][i++] = 'Rangs'
zlien[5][i++] = '/metal_gear_solid3-mgs-rangs.html'
zlien[5][i++] = 'Environnement'
zlien[5][i++] = '/metal_gear_solid3-mgs-environnement.html'
zlien[5][i++] = 'Kerotans'
zlien[5][i++] = '/metal_gear_solid3-mgs-kerotans.html'
zlien[5][i++] = 'Shagohod'
zlien[5][i++] = '/metal_gear_solid3-mgs-shagohod.html'
zlien[5][i++] = 'Screenshots'
zlien[5][i++] = '/metal_gear_solid3-mgs-screenshots.html'
zlien[5][i++] = 'Artworks'
zlien[5][i++] = '/metal_gear_solid3-mgs-artworks.html'
zlien[5][i++] = 'The Cure System'
zlien[5][i++] = '/metal_gear_solid3-mgs-curesystem.html'
zlien[5][i++] = 'Premium Package'
zlien[5][i++] = '/metal_gear_solid3-mgs-premiumpackage.html'


i=0
zlien[6][i++] = 'Informations'
zlien[6][i++] = '/metal_gear_solid_the_twin_snakes-mgs-informations.html'
zlien[6][i++] = 'Histoire'
zlien[6][i++] = '/metal_gear_solid_the_twin_snakes-mgs-histoire.html'
zlien[6][i++] = 'Test'
zlien[6][i++] = '/metal_gear_solid_the_twin_snakes-mgs-test.html'
zlien[6][i++] = 'Personnages'
zlien[6][i++] = '/metal_gear_solid-mgs-personnages.html'
zlien[6][i++] = 'Solution'
zlien[6][i++] = '/metal_gear_solid_the_twin_snakes-mgs-solution.html'
zlien[6][i++] = 'Screenshots'
zlien[6][i++] = '/metal_gear_solid_the_twin_snakes-mgs-screenshots.html'

i=0
zlien[7][i++] = 'Présentation'
zlien[7][i++] = '/the_doc_of_mgs2-mgs-presentation.html'
zlien[7][i++] = 'Images'
zlien[7][i++] = '/the_doc_of_mgs2-mgs-images.html'

i=0
zlien[8][i++] = 'Histoire'
zlien[8][i++] = '/metal_gear_solid2-mgs-histoire.html'

zlien[8][i++] = 'Gameplay'
zlien[8][i++] = '/metal_gear_solid2-mgs-gameplay.html'
zlien[8][i++] = 'Test'
zlien[8][i++] = '/metal_gear_solid2-mgs-test.html'

zlien[8][i++] = 'Personnages'
zlien[8][i++] = '/metal_gear_solid2-mgs-personnages.html'
zlien[8][i++] = 'Armes'
zlien[8][i++] = '/metal_gear_solid2-mgs-armes.html'
zlien[8][i++] = 'Objets'
zlien[8][i++] = '/metal_gear_solid2-mgs-objets.html'
zlien[8][i++] = 'Solution'
zlien[8][i++] = '/metal_gear_solid2-mgs-solution.html'
zlien[8][i++] = 'Astuces'
zlien[8][i++] = '/metal_gear_solid2-mgs-astuces.html'

zlien[8][i++] = 'Les boss'
zlien[8][i++] = '/metal_gear_solid2-mgs-boss.html'

zlien[8][i++] = 'Codec'
zlien[8][i++] = '/metal_gear_solid2-mgs-codec.html'
zlien[8][i++] = 'Action Replay'
zlien[8][i++] = '/metal_gear_solid2-mgs-actionreplay.html'
zlien[8][i++] = 'Screenshots'
zlien[8][i++] = '/metal_gear_solid2-mgs-screenshots.html'
zlien[8][i++] = 'Artworks'
zlien[8][i++] = '/metal_gear_solid2-mgs-artworks.html'
zlien[8][i++] = 'Dog Tags'
zlien[8][i++] = '/metal_gear_solid2-mgs-dogstags.html'
zlien[8][i++] = 'Special'
zlien[8][i++] = '/metal_gear_solid2-mgs-special.html'
zlien[8][i++] = 'Crédits'
zlien[8][i++] = '/metal_gear_solid2-mgs-credits.html'

i=0
zlien[9][i++] = 'Présentation'
zlien[9][i++] = '/mgs2_substance-mgs-presentation.html'
zlien[9][i++] = 'Test'
zlien[9][i++] = '/mgs2_substance-mgs-test.html'
zlien[9][i++] = 'Vr Missions'
zlien[9][i++] = '/mgs2_substance-mgs-vrmissions.html'
zlien[9][i++] = 'Snake\'s Tales'
zlien[9][i++] = '/mgs2_substance-mgs-snaketales.html'
zlien[9][i++] = 'Screenshots'
zlien[9][i++] = '/mgs2_substance-mgs-screenshots.html'
zlien[9][i++] = 'Astuces'
zlien[9][i++] = '/mgs2_substance-mgs-astuces.html'
zlien[9][i++] = 'Action Replay'
zlien[9][i++] = '/mgs2_substance-mgs-actionreplay.html'

i=0
zlien[10][i++] = 'Histoire'
zlien[10][i++] = '/metal_gear_solid-mgs-histoire.html'
zlien[10][i++] = 'Evenéments'
zlien[10][i++] = '/metal_gear_solid-mgs-evenements.html'
zlien[10][i++] = 'Test'
zlien[10][i++] = '/metal_gear_solid-mgs-test.html'
zlien[10][i++] = 'Personnages'
zlien[10][i++] = '/metal_gear_solid-mgs-personnages.html'
zlien[10][i++] = 'Armes'
zlien[10][i++] = '/metal_gear_solid-mgs-armes.html'
zlien[10][i++] = 'Objets'
zlien[10][i++] = '/metal_gear_solid-mgs-objets.html'
zlien[10][i++] = 'Solution'
zlien[10][i++] = '/metal_gear_solid-mgs-solution.html'
zlien[10][i++] = 'Astuces'
zlien[10][i++] = '/metal_gear_solid-mgs-astuces.html'
zlien[10][i++] = 'Metal Gear Rex'
zlien[10][i++] = '/metal_gear_solid-mgs-mgrex.html'
zlien[10][i++] = 'Organisations'
zlien[10][i++] = '/metal_gear_solid-mgs-organisations.html'
zlien[10][i++] = 'Screenshots'
zlien[10][i++] = '/metal_gear_solid-mgs-screenshots.html'
zlien[10][i++] = 'Action Replay'
zlien[10][i++] = '/metal_gear_solid-mgs-actionreplay.html'
zlien[10][i++] = 'Artworks'
zlien[10][i++] = '/metal_gear_solid-mgs-artworks.html'

i=0
zlien[11][i++] = 'Informations'
zlien[11][i++] = '/metal_gear_solid_vr_missions-mgs-informations.html'
zlien[11][i++] = 'Test'
zlien[11][i++] = '/metal_gear_solid_vr_missions-mgs-test.html'


i=0
zlien[12][i++] = 'Histoire'
zlien[12][i++] = '/metal_gear_ghost_babel-mgs-histoire.html'
zlien[12][i++] = 'Test'
zlien[12][i++] = '/metal_gear_ghost_babel-mgs-test.html'
zlien[12][i++] = 'Personnages'
zlien[12][i++] = '/metal_gear_ghost_babel-mgs-personnages.html'
zlien[12][i++] = 'Armes'
zlien[12][i++] = '/metal_gear_ghost_babel-mgs-armes.html'
zlien[12][i++] = 'Objets'
zlien[12][i++] = '/metal_gear_ghost_babel-mgs-objets.html'

zlien[12][i++] = 'Screenshots'
zlien[12][i++] = '/metal_gear_ghost_babel-mgs-screenshots.html'
i=0
zlien[13][i++] = 'Histoire'
zlien[13][i++] = '/metalgear2-mgs-histoire.html'
zlien[13][i++] = 'Test'
zlien[13][i++] = '/metalgear2-mgs-test.html'
zlien[13][i++] = 'Personnages'
zlien[13][i++] = '/metalgear2-mgs-personnages.html'
zlien[13][i++] = 'Armes'
zlien[13][i++] = '/metalgear2-mgs-armes.html'
zlien[13][i++] = 'Objets'
zlien[13][i++] = '/metalgear2-mgs-objets.html'
zlien[13][i++] = 'Screenshots'
zlien[13][i++] = '/metalgear2-mgs-screenshots.html'
i=0
zlien[14][i++] = 'Histoire'
zlien[14][i++] = '/mg_snake_revenge-mgs-histoire.html'
zlien[14][i++] = 'Test'
zlien[14][i++] = '/mg_snake_revenge-mgs-test.html'
zlien[14][i++] = 'Screenshots'
zlien[14][i++] = '/mg_snake_revenge-mgs-screenshots.html'

i=0
zlien[15][i++] = 'Histoire'
zlien[15][i++] = '/metal_gear-mgs-histoire.html'
zlien[15][i++] = 'Test'
zlien[15][i++] = '/metal_gear-mgs-test.html'
zlien[15][i++] = 'Personnages'
zlien[15][i++] = '/metal_gear-mgs-personnages.html'
zlien[15][i++] = 'Armes'
zlien[15][i++] = '/metal_gear-mgs-armes.html'
zlien[15][i++] = 'Objets'
zlien[15][i++] = '/metal_gear-mgs-objets.html'
zlien[15][i++] = 'Screenshots'
zlien[15][i++] = '/metal_gear-mgs-screenshots.html'


//************ Fin des paramètres, Début du programme ************//

document.write('<style type="text/css">')
document.write('.popper {POSITION:absolute; VISIBILITY:hidden; z-index:15; left:'+(LargeurM-1)+' }')
document.write('.ejsmenu {color:#FFFFFF; text-decoration:none; cursor:default;}') //cursor:default ou hand
document.write('</style>')
document.write('<div style="position:relative"><DIV class=popper id=topdeck></DIV>')

if(document.getElementById) { skn = document.getElementById("topdeck").style }

function pop(msg,pos)
{    skn.visibility = "hidden"
    skn.top = pos
    if(msg.length == 0) return
    var content ="<TABLE BORDER=0 CELLPADDING=0 CELLSPACING=0 BGCOLOR="+bgcolor4+" WIDTH="+LargeurS+"><TR><TD><TABLE WIDTH=100% BORDER=0 CELLPADDING=0 CELLSPACING=1>";
    pass = 0
    while(pass < msg.length)
    {    content += "<TR><TD BGCOLOR="+bgcolor5+" onMouseDown='location.href=\""+msg[pass+1]+"\"'CLASS=ejsmenu onMouseOver=\"this.style.background='"+bgcolor6+"'\" onMouseOut=\"this.style.background='"+bgcolor5+"'\" HEIGHT="+HauteurS+"><FONT SIZE="+TailleS+" COLOR="+TEXT2+" FACE=Verdana><B> &nbsp;"+msg[pass]+"</B></FONT></TD></TR>";
        pass+=2
    }
    content += "</TABLE></TD></TR></TABLE>"
    document.getElementById("topdeck").innerHTML = content
    skn.visibility = "visible"
}

document.onclick = function() { if(document.getElementById) skn.visibility = "hidden" }

if(document.getElementById)
{    document.write('<DIV ID=topgauche><TABLE BORDER=0 CELLPADDING=0 CELLSPACING=0 BGCOLOR='+bgcolor3+' WIDTH='+LargeurM+' HEIGHT=80><TR><TD><TABLE CELLPADING=0 CELLSPACING=1 BORDER=0 WIDTH=100% HEIGHT='+HauteurM*menu.length/2+'>')
    pass = 0
    while(pass < menu.length/2)
    {    document.write('<tr><TD WIDTH='+LargeurM+' ALIGN=center BGCOLOR='+bgcolor+' onMouseDown="location.href=\''+menu[pass*2+1]+'\'" onMouseOver="this.style.background=\''+bgcolor2+'\';pop(zlien['+pass+'],'+pass*HauteurM+')" onMouseOut="this.style.background=\''+bgcolor+'\'" CLASS=ejsmenu><FONT COLOR='+Text+' SIZE='+TailleM+' FACE=Verdana><B>'+menu[pass*2]+'</B></FONT></TD></tr>')
        pass++
    }
    document.write('</TABLE></TD></TR></TABLE></DIV>')
}
document.write('</div>')

